Category Archives: 2PaperDolls

Guest Post: Lisa Gan on Sentiment Analysis

Hey guys,

Sorry it’s been a while since I posted anything. Been very busy building visibility of Mind of Man, the awesome App I’ve been working on at 2Paperdolls.

Here are some articles that were posted recently on Gamasutra and Game Trailers! Also feel free to check out the MOM trailer, If you haven’t seen it yet. It’s lovely!

Lately, I’ve been getting a lot of requests for guest features but this one really piqued my interest. Working on Mind of Man has gotten me really interested in the field of Sentiment Analysis and it’s various potential applications. Lisa Gan contacted me with this piece, which I thought was very well written and informative. Enjoy 🙂

Innovative Social Media Technology: Sentiment Analysis by Lisa Gan

“Sentiment analysis represents an innovative way to examine emotional trends across Internet content, and is of particular value to social media networks and affiliate marketers. A sentiment analysis involves looking at the kinds of attitudes implicit in different documents and messages, with the intention of judging overall trends and moods from positive to negative. This kind of analysis works around a scale of emotional responses, and looks for repeated phrases and the structure of messages to try to determine the mood of the writer.

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Behind the Mind of Man

Wow – I can’t believe it’s been nearly two months since I posted to this blog. Time flies when you are working on something you truly care about. In the past two months I have been obsessed with “Mind of Man“, the app I’m working on at 2PaperDolls. It strikes me that Mind of Man is an essential evolution of the social game – inherently tying together the actual social network itself and the roots of what makes a strong gaming experience.

I’ve been lucky enough to be involved in this incredible project and I’ve seen some of the things MOM is capable of behind closed doors and to say its blown me away, would be an understatement.

Here is some info for those of you who may not yet understand the Mind of Man:

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2PaperDolls have brought me on board :D

In stupendously exciting news, the folks over at 2PaperDolls have brought me onto their development team as a community manager/game designer. This makes me wonder how much I’m going to get done on my own personal developments, but the project we’re working on could change the very nature of how games interact with players; so for now, I’m happy to put some stuff on the back burner and focus on doing everything I can at 2PaperDolls. The release is below:

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